Drawing inspiration from a computer algorithm of the same name, Jesse Colin Jackson’s Marching Cubes projects use 3-D printing to make the virtual world physical. In the 1980s, researchers devised an algorithm for generating computer graphics from medical scan data, which featured an underlying language of faceted cubes. Jackson has translated this virtual procedure into sculptures, which he assembles from a modular set of 3-D printed components. By enacting the algorithm in the real world, Marching Cubes generates dialogue about the ways in which information technologies create the building blocks of contemporary culture.
Marching Cubes #18, Jackson’s most recent assembly, is comprised of over 1,000 components 3-D printed from biodegradable plastic. More than 10,000 high-strength magnets connect the components into a sculptural form conceived in response to the Grace Building lobby. The edge of the steel tile base represents a virtual boundary, a reminder of the project’s computational origins. At the edge of the tiles, the sculpture’s faceted surface is interrupted, revealing the interior connections that permit Marching Cubes to turn the computational world into physical reality.
Curated by Pari Nadimi.
ABOUT JESSE COLIN JACKSON
Jesse Colin Jackson’s practice is focused on object- and image-making as alternative modes of architectural production. He manipulates forms and ideas found in virtual and built environments through the expressive opportunities provided by digital fabrication and visualization technologies. His work has been the subject of several solo exhibitions, including Radiant City (Pari Nadimi Gallery, 2014), Automatic/Revisited (Latitude 44, 2013), and Usonia Road (Larry Wayne Richards Gallery, 2009). Jackson has received project funding from the Canada Council for the Arts, the Ontario Arts Council, and the California Institute for Telecommunications and Information Technology. Jackson is head of programs in Electronic Art and Design at the University of California, Irvine.